Minecraft 26.4 Snapshot 1: Vulkan Default and Server Changes
This story was machine-translated from Korean.
The new test version of Minecraft Java Edition, 26.4 Snapshot 1, was released on September 22. This snapshot changes the default graphics API to Vulkan and adds several new features to the server connection process. This is an important change for both regular players and server operators.
Overview
- Default graphics API changed to Vulkan
- New features added to server connection process
- Sulfur caves can now generate in old worlds
- Mushroom placement rules changed
- 29 bug fixes
Graphics API change
The most notable change in this snapshot is the switch to Vulkan as the default graphics API. Vulkan is an API that reduces CPU load and better utilizes modern graphics cards, which may improve frame rates in some scenes. However, older graphics cards may encounter issues, and in that case, you can switch to OpenGL in the video settings.
Changes to server connection process
For server operators, an important change is the addition of new options in the server connection process. New server.properties options allowed-connection-ids, status-contact-details, and enable-legacy-status have been added. Additionally, there's a new feature that allows you to attach properties to the server address for connection.
Other changes
Sulfur caves can now generate in old worlds, and mushrooms can now be placed on solid blocks regardless of light level. Also, 29 bugs have been fixed, including one that caused players to jump automatically while in water.
Impact on players
This snapshot will have various effects on players due to the graphics performance improvements and changes in the server connection process. With the default application of the Vulkan API, some players may experience performance boosts, while the changes in server connection will provide new management options for server operators.
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